Fantasy story ideas



  1. Sequence of failures till successes. Example of short sequence giant slayer versus monster. Can be years in between his attempts which will give wounds of his to heal
  2. Zombies in modern world or future world series. Development- intelligent zombies and war amongst zombie factions possibly for food. A shift of zombies becoming protagonists. Or protagonists that were humans becoming zombies that are intelligent
  3. A private detective or magical guardian angel that listens to the life of one family, a couple or individual.
  4. A compass or something that points the way to true happiness. The cleverness is that it could also tell you to do something that is seemingly negative to you but in the long term will lead to happiness
  5. A story in which the protagonist is god. His decision making the way he thinks his vengeance. His thoughts behind events. His involvement and thoughts of historic events.
  6. Different monsters and their slaying. By same slayer which means he will have a story of his own throughout. Not necessarily shown or different slayers each time.
  7. Super powers in modern world, ancient world, futuristic world. Every episode or three episodes are of a different hero and a super power.
  8. Magical phenomena investigator. Like for kingdom security or military potential and such. Can be small or large phenomena. There are many different investigators.
  9. Groups or bands come together of sentiments with very specific skill or several skills. Used for surviving and looting and such.
  10. Two warriors each time one becomes stronger than the other and almost kills him in battle over and over again. Possibly he does kill him in battle but he is reborn or something.
  11. A world in which emotions and ideologies translate to power. Control of fear makes you less vulnerable. The more angry you are the more powerful you are. You are faster stronger. The more control you have over your anger the more it empowers you. The strongest person being one without anger. Possibly two types of people. One type anger strengthens and the other it weakens. Possibly the more you believe in your purpose the stronger you get. Fighters will have uniforms in accordance with the emotions they use. Jealousy green red anger sadness blue. Some use several emotions and have several powers to limited extent or if they are very special they will have several colors.
  12. Runner running in another dimension to not have our reality and life catch up with him
  13. A castle built in the dream world with joined dreaming room for people to meet each other looking for love. That is where boy and girl f meet when they are little. They see each other across town. Too shy to talk. But in the dream world they aren't shy and their friendship grows
  14. A huge mysterious city. One door to it and a sleeping doorman. Boy takes from him the sleeping curse waking him up to gain entrance and it thus infected with demon that comes out when he falls asleep. The door man just cursed himself to never let the demon out
  15. A giant multidimensional room storing inside of it all moment across the world of abnormal time flow. Allows the keeper to keep them from spreading. Boy manages to escape frozen moment in time but rather than go back into the world he goes into the room looking for the manager. Asking to free girl
  16. Fairies that teaches children how to sleep. Teaching them in their childhood how to not go into the nightmare realm before they are ready and protecting them. Boy's fairy was killed in childhood and he was forced to grow up always going into nightmares
  17. A mysterious curse moving between cities. All going to sleep in them. Turns out it's due to a traveler.
  18. Pets in the world are always silent guardians in fluffy form and turn to guardians on threat. Boy turns himself to pet and sends himself back in time to guard girl
  19. Forest in which the predators sleep in winter then wake up to hunt the multiplied prey then go back to sleep. Turns out city in the middle a of a desert is just a forest clearing and the monsters wake up to hunt after a very long winter
  20. Every house has a room becoming accessible only while the sun is setting. Those who stay after sunset must stay till the next sunset. Boy get trapped in a sundown room with the sun guardian dead so no next sunrise and must find an escape. Does so through his dreams. Finding a new sun guardian
  21. Every person is born with a dormant curse and dormant ability. Activating at random ages at random order. Boy learn how to see it in other people and how to change the order making curse or ability activate and shut them down
  22. A huntress who goes into a long sleeps waking once in a while to hunt the most challenging pray in the world. Man, beast or deity. Huntress wakes up to hunt boy once he becomes strong enough
  23. A gate and a road and two stone guards. Should you gain passage a witch lives in a cabin at the end. Everyday children must be sent to the cabin. They return with elixirs. No one knows what was extracted from them and what the elixirs do. Girl gets taken but doesn't return. Boy follows her. Turns out elixirs are painful memories and girl just never run out of those
  24. Sunrise is summoned by an old drunk. Every morning his assistant has too plead and beg with him to do it. Boy finds himself trapped as the assistant responsible to wake the old man.
  25. A deity that hunts down those who over use time powers. Like abusing a time freezer to freeze a village or a year instead of a minute. It takes back the time from their life and their loved ones. Deity wants to punish boy and take years from girl and so he goes finding old evil people to harvest years from and takes an entire city of evil men
  26. An alchemist hunting evil people melting them down. He then sells it to other evil men to empower them. They brings him evil men to melt and that is his way to fight evil.
  27. Sometimes when people blink awake before fully waking they see a dark figure. Watching them sleep. Boy uses time freeze trap to freeze the figure. She is the daughter of the dream god. He kidnaps her and brings her back to the dream world to make the god visit him to negotiate finding the girl in the dream world
  28. A spell book containing map of the dream world. Boy finds book. And travels the dream world in search for girl
  29. Two guardian one of night one of light and two slayers. Every day they fight all day and all night till the slayer slays and night or day is vanquished then the guardian is reborn. Boy fight along daylight guardian to keep the day longer buying more time for others to save the world
  30. A shop where one can buy years of sleep for one self or another. Boy sells all of his sleep that demon that awakens when he falls asleep will never wake
  31. A market where memories are sold and bought. Mostly happy memories. Some skill learning memories. Boy sells all memories he has except for memory of girl's face to save her life trusting that that single memory will drive him to recover his memories
  32. Every winter one flower is found in the snow. Where it is planted a tree grows and inside a baby is born. The most beautiful woman in the world. She grows to maturity and dies by the time the next winter arrives. Boy finds the flower casting a spell to make girl be reborn out of it and sets out to find a way for her not to die within a year
  33. Two deities. One of night and one of day. When one goes to sleep the other wakens with the setting of the sun. When either dies a long day or night follows till she is reborn or brought back to life. Girl cursed to die at dawn. Boy kills the light deity t buy more time to find a cure to her curse. His solution in the end is to make her the new deity of light
  34. Being chased by a deity across two dimension being able to travel between the dimensions with time being frozen in the other each time. Travel is done closing your eyes. There being a delay each time as deity's eyes appear in midair after a few second they open slowly and if they catch your eye it will possess you
  35. Reapers are born when a person dying makes a deal with a reaper to forestall death. There is an organization that hunts them hoping to one day kill them all and end death. Boy acquires power to communicate with the entire world. Telling them there is one last reaper and if no one makes deal with him he will die and there will be no more death. He tells last person to die just be brave and there will be no more death
  36. The biggest city in the world vanished. It moved to center of a chasm suspended midair. Bridges leading to it. All bridges were destroyed and so no one knew where to find it in the middle. One portal remained to get there. In the reaper's chamber for when he visits. Boy sneaks into the reaper's chamber and goes into the city
  37. A deity taking prisoners. They wake up in a common room. Each having a private room with a door that is forbidden. Should they open it they will die. A test of patience. The one who survives is made guard of a door in the world that deity doesn't know where it leads. Boy is made guard of door but he does open it to get to realms to find the items he seeks
  38. A waterfall that takes away memories. You don't know which. People come to wash everyday risking their good memories just to be rid of their bad ones. A town nearby of those who lost it all and keep coming every day to start clean every day. Boy wakes up in town. Takes him awhile to realize what the water fall does. He then sets out to look for a way to restore the missing pieces he lost
  39. A room in every person dreams where destiny sits. If you turn your back on destiny it turns its back on you and you can never again get predictions of the future
  40. Pool at town center where the grieving come to weep. Absorbing their sorrow. Boy drains pool into small flask and drinks it every day to hide himself from a hunter that track smelling the fear of it prey. Boy feeling so sad he has no room to feel fear
  41. One night all people dream of a maze. All walking it. Till one will reach the center. Not knowing what will happen then. Boy isn't looking for center. He's looking for his girl
  42. Boy locking his nightmare in a maze inside his mind. Once in a while they find their way out. He tries building mazes more and more complex. Building cages for them. still eventually they come out and they grow with the years
  43. A forbidden fruit in the garden of a wizard. If ever stolen and eaten eternal hunger results. Even after death the spirit cannot move on as it is forever hungry. The more it eats the hungrier it gets. Boy eats fruit to ensure his spirit stays when he dies as a means to temporarily be a spirit.
  44. Night sleep is a place visited to know the future. Even naps. Oracles come to visit. The more senior the oracle the more accurate and further the future that is told. Boy wakes in the realm of the oracles. Trying to discover the place and time the world is set to end. To stop it
  45. Boy finally finds girl. Takes from the destroyer summoning curse. Then has to leave her till finding a way to get rid of the destroyer
  46. One day the field's outside a village start lighting up at night. Turns out it's the result of a new girl found near the village. Everything she touches becomes a beacon to a giant destroyer
  47. A pyromancer commissioned to build bigger and bigger flame prisons. He is hired to build one around a city. Boy trying to find a way into the city looks for the pyromancer. Girl trapped inside
  48. A haze appearing several times a year. At its end is a passed out drunk god fallen from the heavens. While he is down he can drunkenly be duped to giving power and information. Boy goes chasing the haze asking how he can get girl out of time freeze
  49. Village where people aren't attached to their bodies as they wake in a different one each day. They know each other by their eyes and body behavior. Boy sleeps in village. Ends up staying a year till returning to his body
  50. Boy drinks poison while having the cure to get a chance to talk to death not to take girl
  51. A yearly march of the dying to a tower where death lives and he decides whether to take them early
  52. A graveyard of empty graves of those frozen in time. After being unfrozen. Boy goes to graveyard and sees his tomb stone shattered. He then goes to free girl and comes back and sees hers shattered
  53. A prophet imprisoned forced to predict the future for a tyrant to keep his rule of the world. He can get glimpses of different times and glimpses of different places at the same time. He looked into the one moment the tyrant can be brought down and sent boxes of with a pieces of an image of that moment around the world for people to guard till relevant. Boy takes box off a dead guardian containing an image of him
  54. Music coming out of the shadows. Strongest when the moon covers the sun. Meant to lead to the shadow dimension. Played by a boy trapped there. Boy follows the music during the eclipse. He finds the child is no longer there. Finds an older man playing the piano and skeletons at his feet of the ones lured into his trap
  55. Born during the cataclysm. Its only survivor. An immortal child. Walking an empty world. Not knowing to grow to the shape of a man. Having never seen one. Boy finds his way to the old world and meets the child. He wants to play with him. Boy was sent there to steal his immortality and store it in a container
  56. Towers around the world. A demon slayer. In the ancient world demons ruled cities. He went city by city defeating them in single combat. Every time he won a tower sprouted. Marking his victory and imprisoning the demon. Boy discovers the light house was a prison of a demon who escaped
  57. An archivist keeping record of all wars since the beginning of time. Swore to consult all sides in conflicts. Boy breaks in and finds there are wars he never speaks of. Wars before the start of time. Wars of the gods. Their powers. Their weaknesses.
  58. A future seer only seeing the end of the world. He sets out to save it then paints what he saw to remind himself. Boy inherits the power to see the end of the world
  59. A clock that charges when you carry it in your pocket. Once you press its button the time accumulated may be reversed within the room. Boy finds the clock in a time freeze bubble. Giving him time powers. Without him known exactly how much he has
  60. A curse following boy where ever he goes. A giant with a flaming sword. Destroys whatever town he stays in. for the boy does not belong in that times. He crossed from the other. A traveler who can summon spirits from the past and from the future. Boy summons the spirit of his past self that dies in that split world. Boy takes him in and in doing so attains the ability to travel between the splits
  61. All people exist along two time lines. Every day is lived twice and all are aware of the two worlds. In one the boy dies. In the other the girl dies. Boy finds a way to sacrifice his life to go back to her in the other.
  62. A lake where the villagers drown intruders and ask for wishes of the lake. They try to drown boy but he knew the wishing lady from the fountain and she saves him and drowns the village
  63. Every person is born with a destiny but when the first impossible choice comes they take the easy route and the destiny is abandoned. When that happens a light goes out in the sky. One light remains. That of the girl. Boy will risk it all to protect it. For his was the second last light and he gave it up to save her
  64. A demon waking up blind every day. Only gaining sight on feasting on eyes. He saves up thousands to consume In a single sitting and have enough to wage his war on the world. Boy plucks out the demons eyes in his sleep and eats them. Giving him the power to see people as light or dark or mixed
  65. Boy infiltrates the palace of the gods. Demonstrating an ability to kill immortals not revealing how. Even the gods cant kill each other. They take him as executioner.
  66. The birth place of the gods. Boy destroys it. And any risk of any more god being created after he poisons them all
  67. Tree sprouting anywhere and everywhere. Cut one down 2 will grow. They whisper things. Boy finds it's a plot by the emperor to control the people. He finds out how it works. And he makes the trees whisper of rebellion
  68. A doorway to another world. Standing in the middle of ? field where no sound can be uttered ?nd so the incantation to open it can't be heard. Boy uses the flute he stole. Tames the wind to enhance his voice and scram till the door opens
  69. There are towers in the distance but they always seem to move closer because the world is shifting. Always drawn to the center. To the vortex of death. Something happens. The pull strengthens and a pull that should have taken a thousand years to destroy all that man has built is but days away. Boy travels inside the vortex and reverse the pull. But when he comes out. Civilization is a life time away.
  70. A traveler goes town to town buying souls. Some don't believe. Sell their own. Take the coin. But wake up with no desire of what to do with it. Boy is captured. His soul stripped and he chases the merchant to get it back. Trying to keep himself as he was. Nothing but the strength of the memory of his love keeping him himself. A sacred grove. All that travel in forfeit themselves. Becoming trees forever in its worship. Boy goes in unafraid. The spirit tries to turn him but finds he has no soul. He kills the spirit takes its wings. And sets after the soul merchant who stole his soul
  71. Merchants traveling from town to town with many potions taken from a great abandoned citadels. Not knowing what they do. Boy recognizes the vials with curses in them and tricks the merchants to drink them. They die. He takes their carts and makes money
  72. Spirit of a wishing well. Boy throws in a death coin. Soiled in the blood of a god. Making her come out for the first time in a thousand years. She asks what he wants and he answers to take the place of the god he killed
  73. A traveler goes town to town buying souls. Some don't believe. Sell their own. Take the coin. But wake up with no desire of what to do with it. Boy is captured. His soul stripped and he chases the merchant to get it back. Trying to keep himself as he was. Nothing but the strength of the memory of his love keeping him himself
  74. A people living on top of a barren mountain. Nothing to eat nothing to drink. But there are doors in the stone. Leading to place throughout the world. Only prophet of the village may open a new door after seeing a vision of where it leads. For some lead to dark and evil places. Boy arrives at village in seeking a way into a dark and evil place
  75. A man burned alive who never stopped burning. Was locked away and his screams can always be heard in every fire in the world. Boy wants to enter a forest to retrieve an item but there is no way in. He takes the place of the burning man knowing he would then have to go through the forest burning it. The man comes back as the pain didn't stop and he wants all to hear it
  76. An island that cannot be left. As all who go in are trapped in time. Used both as paradise and torment. As the wicked are cast in while burning to eternalize their anguish and the joyful go in voluntarily while in marry spirit to forever be happy. Boy shoots a time immune arrow to the center destroying the time freeze crystal. To free girl. As the wicked go after him he places another crystal in its place and burns the island. Leaving both the wicked and the marry to eternally burn
  77. A merchant selling curses and cures. Goes town to town. Enemies buys curses. Curse their enemies. Then the people come to him and he sells them the cure. Boy learns from him of the citadel and the hope to find a cure to his curse
  78. The world is split. Half dark half light. For one sun from the sky has disappeared. Stolen. Hidden away. Boy finds it. Welds it into his sword and travels beneath the ground where no other light can shine
  79. An event known around the world. Thousands of keys rained from the sky. As they always do when a god dies. One of them opens the door at the top of the highest mountain giving admission to the worthy mortal to take its place as the new god. Boy wears the key that fell next to him around his neck. He climbs on top of the mountain with a desperate hope his key is the right one. For no one ever managed to make the trip back down. He goes in and poisons all the god to free his girl from the palace
  80. A quill that can write forgotten dreams of the night before. Boy uses it and finds that every night he is visited by some deity. The spirit asks him the same questions. Like it has no perception of times and it is waiting for a moment in boy's life to arrive. Moment arrives and boy lies to spirit. It is a demon waiting to be able come into the world. Boy is the doorway but it can't come out till he commits murder.
  81. A citadel where one comes to learn curses. Boy goes to find how to remove a curse from himself. Fails to find it but goes away with the knowledge of curse lore
  82. A forest of glowing trees grown around a star. Trapped inside a jar. Towns built in trees for they never go dark and are the only place safe in the world from the evils of dark creatures. Boy steals the star and the dark creatures destroy the cities
  83. A road built between two warring towns. When walked people can only speak the truth yet boy can lie and finds out he is not the only one and that those who are immune to the magic rule the towns
  84. A black chariot pulled by 4 black horses. Going town to town. As it goes through the towns a black hand at times reaches out to people on the street. To women .giving the flowers of condolence for their husband is going to die that day. Boy sneaks inside the chariot to make a deal with the reaper but finds inside his girl
  85. A land where it is common place for hands to come out of the ground grab a person and drag them down to never seen again. Boy investigates why and when this happens. Trying to induce for hands to take him. He succeeds and finds the underground domain of the snatchers
  86. Fallen from trees growing above the clouds. They grow into tree that never stop growing. Trying to get back home unless cut down by men. Only one tree was never cut and became a holy thing. It then grew fruits of the heaven. Awarding immortality. Resulting in people trying and failing to climb and people wanting to cut it down while others defend it. Boy climbs to the top and trades the fruit for the soul of his friend
  87. An assassin who only uses poisons. Once hired to kill men but then he found the recipe to brew a potion that kills gods. Boy steals all of his potions and sets out to kill all the deities he couldn't kill before
  88. A deity emitting a light that can always be seen no matter the distance is chained. A light house is built around it for it to serve as light house in a sea so dark no other light can penetrate
  89. A crack forms in the ice over which a town is built and a voice comes out. A howl of agony and imprisonment. Boy travels beneath to find its source. He finds an ice demon chained beside a fire place. Tortured and melting for all time. Boy releases demon and gains its loyalty
  90. Each time a mortal is chosen the sea rages and calms in accordance with her emotions. She is made immortal and if she is killed the sea dries. Boy seeks to kill the soul. To dry the sea. To get to the treasure at its bottom
  91. Light reflecting in a lake in a night with no stars. Coming from neither above nor below. There are doorways to worlds lost in space and time. Boy falls into the lake. Wakes up on another world and tries to find his way back
  92. Many years before demons found cracks and managed to insert a part of themselves into the world. The solution of the people was to move underground. The bravest traveling above. To a world overflowing with demons. Trying to build chambers. To destroy the world above. One succeeded. The demons were destroyed. The chamber remained. Boy was found by its guardian. Tasked to destroy the world should the demons return
  93. A quest for a spirit slaying weapon. Seekers fall asleep in a forest clearing and wake up climbing a cliff. Not seeing the bottom nor the top. Not knowing whether to climb up or down. Boy wakes up. And climbs up till arriving at the cave of the weapon and the spirit that guards it
  94. Once a natural bathing place where a goddess would descend to shower away from the eyes of the other gods. Men built a pilgrimage for travelers to come watch her. As looking on her naked form allows to see into the minds of other people depending how long you saw her. Boy is found wounded by the goddess and is nurtured by her for a time. Leaving her company finding he has the power to travel into minds. Unlocking rooms of secrets
  95. A giant petrified. Hidden under the snow. Appearing to be a mountain. Statue has been dug into. Made into a home. Boy is cursed where ever he goes a giant destroyer follows. He wakes the giant up. It shakes off the snow and meets the titan In battle
  96. An ancient future seer who sees all that is to come. His descendants see but parts of the picture. As the blood gets diluted the less they see. Everyone in boy's village are descents. Each holding a little piece of the future. Boy bring the pieces together trying to save the town
  97. A room in the dream world where people come to wait for things they are destined for. Like a lover. Or death. Every moment you within your dream is deducted from the amount of time you have left in real life. Boy finds a way to wait in his dream so that event would happen the next day
  98. At the end of a storm sometimes a shadow can be seen for but a moment dancing in the sky. A daughter of a god. Imprisoned with nothing but music. Her way of crying for help. Boy watches it after every storm. He notices when the shadow changes. Having the braids of his girl. As she becomes the prisoner and he sets out to rescue her again
  99. Every country has its own watcher. Appearing to prevent cataclysmic disasters. They move invisibly. Sometimes their specter can be seen. Meaning the place has risk of destroying the country. Can be the birth of a child. A conversion in a poor's man house. The opening of a door in space time. Boy becomes a watcher and is snatched away to watch events as specter when country is under risk
  100. The sea god collected all the maps he could get his hand of to make the sea once more uncharted. Long abandoned a boy got locked in this chart room and memorized every chart ever made. Boy sets out with a crew to find treasure and control the seas
  101. Fountain at center of town. If you throw a coin inside something is taken from you and something is given. Can take your fear. you anger. Can put hope in you. Can put shame in you. Boy would come every day throwing a coin hoping it would take away his love for girl. Finally it is shown hundreds of coins were thrown in the fountain just by him
  102. A traveler traveling from town to town having the power to cure all diseases. He offers to the two closest to death a race to the cure. Growing a tower at town center. First to reach the top. Boy return for the sickly lake. Arrives in town with two dying men waiting for the traveler hearing he was on his way. Traveler arrives in center. Looks at one of the dying man and says you're not it. Looks at the boy. You're the one and all are shocked the boy is closer to death than the old man
  103. A dimension of immortal creatures where immortality is the taken for granted and all seek a way to mortality.
  104. Many try to bribe the reaper to delay the end. Only once did he accept 10 silvers from a man who wanted to live just one more day in case his boy came home to see him one more time. The bag was stolen and the reaper is still obliged when given a coin to postpone the end. Story of a dying man looking for the reapers silver
  105. A cliff at the edge of a village. People jump. Half crash, half are healed from any and all illness including old age. Story of arrival of a new group. Which find the courage to jump which is cured and which crushes
  106. A stairway at the heart of an evil forest. Climb high enough and you arrive at the gates of the underworld. Having escaped the underworld before boy searches for another way in. and finds the staircase.
  107. A hidden cemetery where things buried remain buried. As the guardian keeps them so. Boy is hunted by a demon that keeps on reviving when defeated. Boy seeks the cemetery to bury the demon in
  108. A caged demon. Its prison was wavering. Its captures kept trying to lock it inside a human host as a better prison. A prison that will age and die killing the demon with it. Demon transfers to body of girl. And so she is imprisoned once more. Inside her own mind. Boy sets out once more to free her
  109. A lost box capable of storing inside it an entire building. Boy hears the architect's tower is inside of it. But finds an entire lost city inside. Its people oblivious to where they are. Travels to the architect's tower to learn the specs to a prison where his sitter is held
  110. An ancient war between the gods was fought. Just as the two greatest warriors were about to clash the whole battle was frozen. Shattered into pieces and scattered around the world. Story of reconstructing the great warriors hoping they would save them from a coming invasion
  111. Ancient cities were drowned in the city as the world was filled with fire demons.
  112. Having accumulated a lot of power Boy gets caught on purpose and in proportion to his power gets sent to a prison where gods are imprisoned. Steals all of their eyes escapes and sells the sack of their eyes in return for a key to the girls prison
  113. Sometimes when an innocent is burned the smoke lingers. Covers towns. While it lingers should the guilty speak hands of smoke will reach out and kill them. A town completely in silence and a smoke that doesn't go away. Man arrives to town and realizes the entire town is responsible for the burning of a girl
  114. A man with the ability to see sealed gateways to other realms. the longer he stays near them the larger they open - demon transplants In a dream the eye into boy who lives in a town where the gate to the demons prison in. Gateway opens only wide enough for demon to bring his hand through. The portal opening becomes a worship place for the demon. He give them commands. The most loyal he touches with his hand giving them powers. Hearts are offered to the hand to feed the demon. The more hearts he eats the greater the portal opens
  115. A wind of red dust. Speeds up time for everything it touches. Turning forest dead, men to bones, seeds to trees, boys to men, eggs to dragons. Boy traps the wind in a jar and uses it as weapon unleashing it to turn enemies to dust or eggs to dragons.
  116. Clock tower appearing in center of town. Once the clock reaches zero the town gets frozen in time till clock tower is destroyed- boy looks for a way to destroy a tower to get information out of an old man trapped in field. He finds out the old man put the tower there to not die
  117. Demon coins. Absorb souls if in the vicinity of death. The currency I the underworld. Ond lowly demon quest to get rich
  118. Twins born of a hunger demon who devoured himself in his hunger. They ate him from the inside. Every full moon they switch. One becomes a hungry demon devouring everything. The other having creation magic off life and nature and structures
  119. A forest clearing. Circle of smashed doors. One remains standing. A countdown on it. The number 1. It is counting the circles of the earth around the sun. Once opened it can take a person anywhere he wishes. Old man travels to find the door hoping it will take him back in time to see his loved ones
  120. A beast capable of carrying incredible weights, even the weight of the dead. Used to transport spirits that haven't moved on beyond the border of the living world
  121. Private garden of a demon in the underworld. He grows plants that feed on souls to grow
  122. A part of the afterlife in the living world. Located on an island in the middle of a sea that kills all who touch the island. Boy rows to island to trap ghosts
  123. Prison of a sleeping demon. Guardians come to battle it in its sleep keeping it there. Boy goes into the dream and kills all guardians before demon wakes up from its nap inside the dream and tells the demon it's free. Wanting it to wake up and destroy the town hoping it would break a lock on a portal in one of the basements
  124. Clocks that fall from the sky like meteors. Depending on size of clock reverse time within area then disappear. Boy tries to find a clock to reverse time to when girl was trapped
  125. Every mountain has a huge monster inside. If slain the one who slays it can never leave the mountain or it becomes the monster. Hunters try to capture the beasts or the masters as tool of war. Boy finds the master dying. Kills him and ends his pain. Not knowing he inherits the curse.
  126. An evil queen who once ruled the world. Arrived at dying old age and went to sleep. The longer she sleeps the younger she gets. Boy finds her to try to steal her youth magic. Gets sucked into her dream and finds someone made a cage for her not to wake up and she has been trapping all who came to steal her power to dig out of the cage
  127. A lake of monsters. A tree at its center of magical fruits. If a single one is picked the tree dies and is reborn in another lake-boy grew up in village beside the lake. In his journeys he hears of the tree and realizes what was this tree that grew in his town lake
  128. Every 10 years a giant hand reaches from the sky. Plucks the moon and eats it. Putting an end to moon magics till a new moon is created when ritual is made and 1000 lives sacrifice is payed- boy finds a strong item but it requires moon magic to activate. The last one already having been eaten. He quests to find the ritual to make a new one. And pay the price
  129. A blacksmith that makes weapons that while held turn people to giants. Once released your normal size shrinks. So wielders become dwarves.
  130. An alternate dimension pocket where body parts with magical abilities can be bought from demons for prices. Story of a merchant and his climb to the op of the market
  131. A palace in the center of a desert where any disease can be remedied as long as you stay inside. Story of the people living there.
  132. A princess in charge of her father's magical fruits. Men come through her window trying to secede her and leave with a magical fruit
  133. A demon that can only sleep in the full moon. To fall asleep he must walk through a door. guardians are always placed there to prevent it. For if it sleeps it can wake in its demon form
  134. A man that can burn photos of memories removing them from all people involved
  135. When a person dies to not allow another to go through a door a lock is made. Person inside is transferred to another dimension. Lock is released after 10 years or on breaking the lock with a powerful magic. Men sets out to find a magic strong enough to release his children from the room
  136. A storm of chaos in the core of the earth. Shaping the randomness of the outside elements like wind and rain and clouds and earth. A woman went inside the eye of the storm. She found a man with a face that changes every day. She left pregnant. Anything her daughter touches changes. Earth. Flesh. Hearts
  137. Demon trapped in the human world. Drives an ice-cream truck. Snatches children and have them digging a tunnel in his basement. Going through several dimension till it will reach his
  138. Within 100 meters of where babies are born a tree is grown. Its fruits incite emotions based on the dominant emotions of the child. If the tree is destroyed the person ceases to feel
  139. A time demon with the ability to visit all time loops in the world. Once a person loses their mind he makes him into a solider and marches him in his wars against the other time demons in historic points to change history
  140. Two reaper brothers. One who reaps people while they are awake and one while they are asleep. Those who are reaped while alive are reborn into the waking world. Those ripped while asleep are reborn into the dream world
  141. Storms last years. Till a sailor arrives at their heart and sleeps with their avatar. He then controls seas for the rest of his days and a daughter is born to become a storm once she grows up
  142. Child raised in a cabin by a lake. Swam to the bottom one day. Found a portal there leading to an empty chamber and a chair. Sat and gained control of the waters and its creatures. Keeps traveling to other lakes killing the masters and raising an army
  143. Once a year a great fire is set. People from around the world come to contest. They walk within it. It gets hotter and hotter. The last to remain gains the prize and the power to control fire. Story of a man come to compete who's home town is in danger as a great fire demons army approaches
  144. A tower built to touch the sky. From the top floor one can reach into the sky dimension and take back a fruit. The sky door then becomes higher and the tower is built to catch up to pick another fruit. Fruits buy immortality. Stories of each time the tower reached the door. Who it was that got to take a bite
  145. A clock belonging to the reaper. Each time it counts down to one person's death. That person can't die before the time runs out and can't survive once it does. Then the clock choose a new person. Story of a man who find the clock. And trying to save people so that his sick son wont one day die
  146. A merchant trading in potions .Story tells of his acquisition of a potion made of the passing auras of dragons. One sniff takes away all fear for an entire day. The more you breathe the longer it lasts
  147. A writer invented a device that stores his dreams. By opening the lid during creative attempts he is flooded by memories stored there. He discovers he dreams of history. Continuously progressing toward the present. Then he dreams of the future and catastrophe and looks for a way to stop it
  148. In every city there is a well. No one knows who built them. If you jump inside your body will stop but your mind will keep on falling. Escaping reality and its pain forever. Stories around the world of people deciding whether or not to jump
  149. A single flower grown in a sea of thorns. Plucked by a prince and given to a princess. All around her thorns grew till she became the flower in the sea of thorns. And another prince approached.
  150. Story of an artist. On meeting special people he creates art. When they die their soul is trapped in that art
  151. Story of a snake keeper. Anyone killed by the venom of his snake may be resurrected within one year by an additional bite. Allows visits to the afterlife,
  152. Dragons may transform to humans for the price of mortality and not being able to transform back. She is the last dragon that did so. Out of loneliness of all its kin slain or transformed. She seeks whether another remains in human form
  153. 4 city orphans witnessed a blood magic ritual and were bonded by blood. The same blood runs in all their veins. If one bleeds so do all. They can use each other's blood in blood magic while seperated
  154. The gate keeper of the demonic realm wanted to leave his post. So he made 7 children to hold the gate closed while he was gone. All murdered but one. As long as she lives the gates remain closed. Ever prowled by whatever influence demons muster from the other side,
  155. A traveler going from town to town none linearly in time selling objects with time related magic
  156. Her house enveloped by a mass as a child she became trapped. As she grew older she discovered she was living in the brain of a giant demonic destroyer. Able to affect his decisions as he travels the world
  157. Power comes from a great orb in the sky. The higher you live the closer you are to it and so the stronger you're magic. For children and for adults. Story of the rebellion of the bottom trying to get closer to the orb
  158. A town has two roads leading out of it. When boys become men they choose one of the two. One leads into the world. The other no one knows because no one ever came back. Story follows a boy taking the road not taken
  159. A last tower rising beyond the mist. The only one that can see attacks from above. The rest were taken down in despair by those tired of waiting for the end
  160. Death banquet- birthday of the death god. He only lets one person leave alive every year. People knowingly come knowing they will die. The wildest party in the world
  161. Shadow dancers- a town woke to be surrounded by a wall of flames. They can't see beyond it but for the shadows of women dancing sustaining the flame
  162. A story writer. Every time he finishes a book 2 babies are born. The protagonist and the antagonist.
  163. Watches the world from the tallest tower. There are no doors. The windows won't open and can't be broken. Doesn't know how he got there and whether he will ever leave
  164. An invisible mountain built on a cloud. Its peak the tallest place in the world. As it cannot be seen planes cannot land. Arrive at the top of the tower on its peak and you may join into the one god's collective
  165. Discovered the doorway to the demons world in his dream. They can't enter while a human is looking. Once in a while falls asleep in his dream and wakes up in real life.
  166. Born to the time god. Both born 40. One ages forward one ages back. Every time one of them kills it reverses for both
  167. A prison built by a boy 1000 years ago for the monsters in his dreams. Since then used by everyone to trap their demons.
  168. One orange room in every city. Only children can enter if they find it. Once inside they get to live till they die. Then they are reborn in the orange room with all the experience. A simulation not a future prediction.
  169. Junky who's heart stopped several times. Found in a dream the visitors door to hell. Parents pay him to take their children to see what would happen should they be naughty
  170. Death fist. As a child his punch would knock out adults. As a man he kills with a single fist. Martial artists ready to die come to him for a last match,
  171. Time warden. Tried to steal a time reverse clock from the time god. Sentenced to hunt down stolen clocks within a looping 24 hours day each time retrieving another magical clock
  172. The wisdom tree. Once a year one fruit grows. All fruits were taken. Eat a fruit and learn a new truth of the world. Story follows a man making the journey again and again in his search for the truth of his life
  173. Child painted doorways to many dimensions. Was looking for the afterlife to see parents
  174. Born in a black and white world, killed both the white and black kings, cursed to guard the door to the colored world never seeing color